Friday, 22 July 2011

22 June game update


Current Screenplay






 Mr Ron gave me hefty support on the game. The stuff he thought me and Shalini includes
  • the use of public static int() function - in order to affect and execute other scripts
  • rectifying the jump control, my script was incomplete due to the absence of transform.position and vector 3
  • create explosion using the unity default package
  • create a game start and game over page and a lot more :)


Some other stuff to cover:



Jump control fixed by Mr Ron
The jump was not performing well, i tried to tweak it countless time (the mass, gravity, jumpforce)
and yet it still float in the air for some time then only it came down
i am still trying to figure out a way to increase the falling speed of the vehicle

This was the script to instantiate the explosion, pause the game and launch
into level 2 which is the gameover menu;which i am still working on it
The Time.timeScale = 0 was the previous attempt i tried but it didn't work

Explosion in the default package
Credits to Mr Ron

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