Current Screenplay
Mr Ron gave me hefty support on the game. The stuff he thought me and Shalini includes
the use of public static int() function - in order to affect and execute other scripts
rectifying the jump control, my script was incomplete due to the absence of transform.position and vector 3
create explosion using the unity default package
create a game start and game over page and a lot more :)
Some other stuff to cover:
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Jump control fixed by Mr Ron
The jump was not performing well, i tried to tweak it countless time (the mass, gravity, jumpforce)
and yet it still float in the air for some time then only it came down
i am still trying to figure out a way to increase the falling speed of the vehicle |
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This was the script to instantiate the explosion, pause the game and launch
into level 2 which is the gameover menu;which i am still working on it
The Time.timeScale = 0 was the previous attempt i tried but it didn't work |
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Explosion in the default package
Credits to Mr Ron |
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