The feedback i gathered from the first game test presentation was the intense difficulty of the game
I was also advised to add lives/power ups for the player and some grass to the bare surrounding
However i was thinking instead of adding lives to the player, why not give the player a choice to decide
the level of difficulty to fit their personal preference or competency
Thus i introduce 3 levels of easy/normal/hard
Updates:
Added
Main menu - start/exit button
Level menu - easy/normal/hard level
In game - restart/exit button
Fixed the jump control
Screenshots
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Main menu - start/exit button |
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Level menu - easy/normal/hard level |
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In game - restart/exit button |
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| One example |
The buttons and logos done in photoshop
:):):)