Saturday, 9 July 2011

9th july game update





My current progress with background moving UVs done
The game layout and environment is finalized and done, i am now moving onto scripting


The conventional background UVs script from Mr Ron class
i used it for my main road
but it can't be executed on my road side

I found a script named "scroller" on unity site
An optimized script that enables user to manipulate the scroll speed in the X or Y axis 
This is my current setting for the road side

I am trying to spawn road lamp and palm tree along the roadside by using the enemyspawn script
i have read that you have to use instantiate() function to do that
The current problem is the object is spawning at its original position, so i have to try to spawn them linearly and accordingly
apparently i am researching more on this


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