Tuesday, 26 July 2011

26th July game update

The feedback i gathered from the first game test presentation was the intense difficulty of the game
I was also advised to add lives/power ups for the player and some grass to the bare surrounding 
However i was thinking instead of adding lives to the player, why not give the player a choice to decide
the level of difficulty to fit their personal preference or competency
Thus i introduce 3 levels of easy/normal/hard



Updates:
 Added
Main menu - start/exit button
Level menu - easy/normal/hard level
In game - restart/exit button
 Fixed the jump control




Screenshots

Main menu - start/exit button

Level menu - easy/normal/hard level

In game - restart/exit button

One example
The buttons and logos done in photoshop








:):):)

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